Pages: [1] 2 3 4 5 |
1. Symmetry - in EVE General Discussion [original thread]
Originally by: Catherine Griffin Well since the EVE universe is full of clouds and nebulae the no resistance theory doesn't work. Next to that we also visit moons, planets and such I believe? Also: why not incalculate the option that a sh...
- by Dr Therikal - at 2010.08.01 21:39:00
|
2. Deimos for small gangs? - in Ships and Modules [original thread]
Pretty much all the gangs I fly in are all HAC's and Recon ships.. I don't think I've ever even flown with a Guardian in this corp, hah. So, if I don't have logistics support, it's really not worth flying then? --------------------------------- B...
- by Dr Therikal - at 2010.08.01 19:41:00
|
3. Deimos for small gangs? - in Ships and Modules [original thread]
I remember long ago when I played, the Deimos was universally panned for it's inability to fit a proper setup that would let it be viable for small gang work.. Has this changed any, or am I still better off sticking with the Ishtar? Granted, my d...
- by Dr Therikal - at 2010.08.01 19:32:00
|
4. Jaguar vs Ishkur - in Ships and Modules [original thread]
5x Hobgoblin II's with a very skilled drone pilot (as all Ishkur pilots should be) do a lot of damage, in addition to the rails/blasters. Dictating range means little when you still need to stick within the Ishkur's rail range. At 1Km/s or so wi...
- by Dr Therikal - at 2010.07.31 21:44:00
|
5. CCP change the Manticore skin - in Ships and Modules [original thread]
'tash to lvl V. --------------------------------- But courage which goes against military expediency is stupidity, or, if it is insisted upon by a commander, irresponsibility. -Erwin Rommel
- by Dr Therikal - at 2009.10.05 02:16:00
|
6. Sniper Moa - in Ships and Modules [original thread]
Originally by: Kahega Amielden Edited by: Kahega Amielden on 02/10/2009 02:35:53 Originally by: Dr Therikal A Thorax with a rack of Neutrons, three Mag stabs and 5 Hammerhead II's pushes 600 DPS, even with my mediocre gunnery s...
- by Dr Therikal - at 2009.10.02 04:08:00
|
7. Sniper Moa - in Ships and Modules [original thread]
A Thorax with a rack of Neutrons, three Mag stabs and 5 Hammerhead II's pushes 600 DPS, even with my mediocre gunnery skills. 125 Dps is a pittance, at any range. You'll be able to make people sad from ludicrous range for sure. But sad is all th...
- by Dr Therikal - at 2009.10.02 02:29:00
|
8. Dominix dps and cap issues - in Ships and Modules [original thread]
Originally by: Footoo Rama Originally by: Xian Cthulhu I know from experience that you can run domi cap stable with 5 x dual 250mm guns, dual LAR and mids full with cap rechargers so I guess you need train energy systems operation,...
- by Dr Therikal - at 2009.10.02 00:40:00
|
9. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Balor Haliquin Ill be posting new ships that will include minor changes to stats and new skill plans some time soon. I look forward to this, and I wanted to congratulate you on fleshing out such a great idea with so muc...
- by Dr Therikal - at 2009.09.30 22:19:00
|
10. Legion with 5 mids - in Ships and Modules [original thread]
I think an well fitted Thorax could actually bring this down. You have a large buffer, yes, but you're fitting an AB on a PvP cruiser, you're not going to be able to dictate range at all, the DPS is pitiful, really, and would be even less against ...
- by Dr Therikal - at 2009.09.30 14:56:00
|
11. Essential modules for a destroyer - in Ships and Modules [original thread]
8x 125mm Railgun 1x Afterburner 1x Cap Recharger 1x Small Armor Repairer 1x Magnetic Stabilizer 1x Energized Adaptive Nano Membrane This is what I fit through my level 1 missions, and it works for a good amount of lvl 2's. Feel free to alter ...
- by Dr Therikal - at 2009.09.30 14:50:00
|
12. Give me some advice before I shoot my computer ... - in Ships and Modules [original thread]
What I did: Level 1: Incursus/Catalyst Level 2: Vexor/Ishkur Level 3: Brutix/Ishtar Level 4: Dominix/Eos Since you most likely don't have Assault Frigates, I'm going to suggest a Vexor. With drones V, you will be able to quickly chew through an...
- by Dr Therikal - at 2009.09.30 14:45:00
|
13. Eos Based on Myrmidon Hull? - in Ships and Modules [original thread]
Originally by: Asuka Smith This is now the Eos re-balancing discussion thread. I think it should be turned into an active-tank bonused Ishtar. I say it should be adjusted just so... Battlecruiser Skill Bonus: 5% Medium Hybrid Turret dama...
- by Dr Therikal - at 2009.09.28 22:59:00
|
14. Eos Based on Myrmidon Hull? - in Ships and Modules [original thread]
Edited by: Dr Therikal on 28/09/2009 21:54:58 Originally by: Terianna Eri Originally by: Dr Therikal That's something that they do all the time. No it isn't; they did it as far as I can remember just once when they added the...
- by Dr Therikal - at 2009.09.28 21:54:00
|
15. Why Crow, not Raptor? - in Ships and Modules [original thread]
Originally by: Randon Alt67 Originally by: Thenoran Originally by: bloodlust priest Originally by: Thenoran Raptor is slow and can't even fit 125mm railguns so damage isn't an option either. For solo, get a Crow as ...
- by Dr Therikal - at 2009.09.28 20:15:00
|
16. Eos Based on Myrmidon Hull? - in Ships and Modules [original thread]
Originally by: fab24 Edited by: fab24 on 28/09/2009 19:45:12 Originally by: Dr Therikal Originally by: fab24 Originally by: Asuka Smith I think the Eos should be made worth flying rather than changing the model ...
- by Dr Therikal - at 2009.09.28 20:09:00
|
17. Eos Based on Myrmidon Hull? - in Ships and Modules [original thread]
Originally by: fab24 Originally by: Asuka Smith I think the Eos should be made worth flying rather than changing the model TBH. Yes, eos sucks balls It's not TERRIBLE, but it's not quite worth flying at it's current price. ...
- by Dr Therikal - at 2009.09.28 19:24:00
|
18. Eos Based on Myrmidon Hull? - in Ships and Modules [original thread]
Edited by: Dr Therikal on 28/09/2009 19:13:21 Originally by: Asuka Smith I think the Eos should be made worth flying rather than changing the model TBH. I'd be hoping that the Myrm hull would help the Eos be a bit more flyable.. May...
- by Dr Therikal - at 2009.09.28 19:13:00
|
19. Eos Based on Myrmidon Hull? - in Ships and Modules [original thread]
I'm a bit curious why the Eos isn't based on the Myrmidon's hull.. It would make sense, seeing as the Myrm is a droneboat, and it's a CreoDron ship. I am well aware that the Command Ships existed before the Myrm got released, however. I just won...
- by Dr Therikal - at 2009.09.28 19:07:00
|
20. T2 ship paint schemas - in Ships and Modules [original thread]
Originally by: Sonya Rayner Originally by: Janae Velius I dunno what ships you shoot at dude, but Roden paints there ships PINK. No two ways. They used to be pink before the Trinity/Apocrypha expansion. Now they're dark-brown wi...
- by Dr Therikal - at 2009.09.28 18:55:00
|
Pages: [1] 2 3 4 5 |
First page | Previous page | Next page | Last page |